THE KEEPER’S ROOM

The Backward Lighthouse

A beam that points toward something everybody forgot.

0 / 3 prismsYour own saved restoration

Warm wood. Salt air. A patient light.Walk toward a marked place, or choose a destination below.

WASD / arrow keys to walk · Click clear floor to move · E to interact · Esc to stop walking. Desks, Gus and the tower walls have collision. Movement pauses while a panel is open.

Settle in wherever you like.

These controls open the same places without requiring walking or precise clicking.

YOUR NEXT THREAD

Something in the water

Your saved journal will appear here once your connection is ready.

Follow the path to Pocket Pond